Open your cue sheet in TextEdit or another plain text editor and verify that the filename for BINARY: It is important that cue sheets are saved as plain text, without 'smart quotes' or 'smart dashes' and that tracks do not contain hardcoded paths, only filenames. cue extension containing metadata used to describe the layout of a CD, normally accompanied by one or more data files dumped from the original disc.īelow demonstrates how a cue sheet could be written for a PlayStation game with CDDA, depending on how it was dumped.įILE 'Castlevania - Symphony of the Night (USA) (Track 1).iso' BINARYįILE 'Castlevania - Symphony of the Night (USA) (Track 2).wav' WAVE MP3 is NOT supported.Ī cue sheet is a plain text file with a. CUE + BIN/IMG/ISO + CDDA tracks with WAV/OGG.CUE + BIN/IMG/ISO + CDDA tracks with WAV/OGG/FLAC.PC Engine CD/TurboGrafx-CD, PC-FX, PlayStation, Sega Saturn (using Mednafen) Please make sure you are importing valid files by carefully reading the sections below.
If a game is made up of multiple discs, please follow the multi-disc guide instead. ccd file into your library and OpenEmu will add all associated files along with it from the same folder. Importingĭumped copies of CD-based games must be loaded in with Cue sheets or CloneCD files only. 7z, etc) are NOT supported for CD-based games - you must uncompress them first. I have no music at all, only sound effects most of the timeĬompressed archives (such as.